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GADS1015 Schalkhammer: LevelDesign Project - CrackHouse

A Level Design Demo from 2017 about a CrackHouse. :)
Playable Demo : https://mega.nz/#!FxESnRrT!_lhKQR58m7-itzq9bJFp8ZUOw-t-AdvERJy94HJ4ZmU

The Baby Room

The Baby Room

The Cellar

The Cellar

A collection of all the Props and pieces that were made for the Demo do test if they all fit in the Engine.

A collection of all the Props and pieces that were made for the Demo do test if they all fit in the Engine.

First version of the Level.

First version of the Level.

In this version we added a Cellar.

In this version we added a Cellar.

Final version of the Basic Level with Ground Floor, Cellar and Second Floor. In this version we also added the first Junk props like cardboard boxes and Garbage Bags.

Final version of the Basic Level with Ground Floor, Cellar and Second Floor. In this version we also added the first Junk props like cardboard boxes and Garbage Bags.

In this version we added the more Unique Props do give each room its own landmark, we also added lights and gameplay Entities that the player has do touch.

In this version we added the more Unique Props do give each room its own landmark, we also added lights and gameplay Entities that the player has do touch.

Final Level with Light

Final Level with Light

Final Level with Light + Post Effects

Final Level with Light + Post Effects

Some of the Unique Props that were made using Substance Painter

Some of the Unique Props that were made using Substance Painter

Some code do generate random audio Effects arround Level do give it more atmosphere.

Some code do generate random audio Effects arround Level do give it more atmosphere.

A little Level do test lighting stuff

A little Level do test lighting stuff